{"id":1755,"date":"2020-12-14T12:19:00","date_gmt":"2020-12-14T12:19:00","guid":{"rendered":"https:\/\/thenextweb.com\/?p=1331519"},"modified":"2020-12-14T12:19:00","modified_gmt":"2020-12-14T12:19:00","slug":"no-patch-can-fix-cyberpunk-2077","status":"publish","type":"post","link":"https:\/\/www.londonchiropracter.com\/?p=1755","title":{"rendered":"No patch can fix Cyberpunk 2077"},"content":{"rendered":"\n<p><em>Cyberpunk 2077<\/em> was probably the most highly-anticipated game of the decade. Fans waited eight long years for the dystopian sci-fi RPG, made by the team responsible for the beloved <em>The Witcher<\/em> series. But it turned out to be a dud.<\/p>\n<p>If you have even the slightest interest in video games, you\u2019ve probably heard that <em>Cyberpunk 2077<\/em> is a buggy mess. Not since the release of <em>Assassin\u2019s Creed: Unity<\/em> have we seen a game so broken, and <em>Cyberpunk<\/em> is a lot worse.<\/p>\n<p><figure class=\"post-image post-mediaBleed alignnone\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-1331528 lazy\" src=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214120839.jpg\" alt width=\"1640\" height=\"923\" sizes=\"(max-width: 1640px) 100vw, 1640px\" data-lazy=\"true\" data-srcset=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214120839.jpg 1640w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214120839-280x158.jpg 280w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214120839-480x270.jpg 480w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214120839-240x135.jpg 240w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214120839-796x448.jpg 796w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214120839-1592x896.jpg 1592w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214120839-1200x675.jpg 1200w\"><\/figure>\n<\/p>\n<p>It runs like shit on the PS4 and Xbox One. Slightly better on PS4 Pro and Xbox One X. It\u2019s not even optimized for PS5 and Xbox Series X.<\/p>\n<p>The internet is filled with videos of dumb glitches, ranging from slightly bugged out animations to <a href=\"https:\/\/kotaku.com\/peoples-dicks-are-clipping-through-their-pants-1845849381\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">genitals clipping through clothing<\/a>. I\u2019ve had more than a dozen hard crashes on my PS5. Never before has a major game shipped with so many issues.<\/p>\n<p><em>Cyberpunk 2077<\/em> should\u2019ve been delayed a lot more. Not just for the people who paid $60 for a glorified beta, but also for the developers who\u2019ve worked on this title under <a href=\"https:\/\/www.polygon.com\/2020\/12\/4\/21575914\/cyberpunk-2077-release-crunch-labor-delays-cd-projekt-red\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">horrible working conditions<\/a>.<\/p>\n<p>But all glitches, bugs, and performance issues aside, <em>Cyberpunk 2077<\/em> is not a good game. It\u2019s ambitious in its scope and it has some neat story ideas, but the framework surrounding it is sub-standard at best.<\/p>\n<p><figure class=\"post-image post-mediaBleed alignnone\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-1331530 lazy\" src=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214121016.jpg\" alt width=\"1640\" height=\"923\" sizes=\"(max-width: 1640px) 100vw, 1640px\" data-lazy=\"true\" data-srcset=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214121016.jpg 1640w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214121016-280x158.jpg 280w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214121016-480x270.jpg 480w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214121016-240x135.jpg 240w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214121016-796x448.jpg 796w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214121016-1592x896.jpg 1592w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201214121016-1200x675.jpg 1200w\"><\/figure>\n<\/p>\n<p>A good RPG presents the player with a story and then lets them carve their own path through that story. Player agency is one of the most important staples of the genre, and <em>Cyberpunk 2077<\/em> lacks severely in that department.<\/p>\n<p>You can avoid conflict by talking your way out of certain situations, but that\u2019s about as much freedom as you\u2019ll get. Most dialogue options are slight variations of the same line, and generally result in the same response. Every now and then you get a dialogue option only available to the \u2018life path\u2019 you choose at the start of the game, but the additional dialogue is inconsequential.<\/p>\n<p>The lack of interactivity extends to the world in general. Your actions have no effect on what\u2019s going on and you can steal any object you find in the environment without anyone reacting to it. Normally in RPGs like these shopkeepers get angry when you steal their stuff, not in Cyberpunk. You can\u2019t customize your character, you can\u2019t pickpocket NPCs, you can\u2019t do much of anything.<\/p>\n<blockquote class=\"reddit-card\" data-card-created=\"1607944904\" readability=\"0.375\">\n<p><a href=\"https:\/\/old.reddit.com\/r\/gaming\/comments\/kcagky\/videogames_allow_for_unprecedented_interaction\/?ref=share&amp;ref_source=embed\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">Videogames allow for unprecedented interaction with virtual worlds<\/a> from <a href=\"http:\/\/www.reddit.com\/r\/gaming\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">r\/gaming<\/a><\/p>\n<\/blockquote>\n<p>You\u2019ll spend most of your time in <em>Cyberpunk 2077<\/em> navigating dialogue options, but every now and then the story is broken up by a combat mission. The game provides you with some options as to how you want to tackle these encounters \u2013 you can go in guns blazing or you can sneak and hack your way around \u2013 but there\u2019s very little incentive to play it tactically.<\/p>\n<p>The AI is so dumb that you\u2019re often best off dumping your shotgun point blank at them until your health gets too low, at which point you just spam one of your copious healing items to refill your health. You have \u2018magic spells\u2019 (called quickhacks) that allow you to deal some extra damage or disable certain foes, but they\u2019re cumbersome and superfluous.<\/p>\n<p><figure class=\"post-image post-mediaBleed alignnone\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-1331524 lazy\" src=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201213114925.jpg\" alt width=\"1640\" height=\"923\" sizes=\"(max-width: 1640px) 100vw, 1640px\" data-lazy=\"true\" data-srcset=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201213114925.jpg 1640w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201213114925-280x158.jpg 280w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201213114925-480x270.jpg 480w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201213114925-240x135.jpg 240w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201213114925-796x448.jpg 796w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201213114925-1592x896.jpg 1592w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/12\/Cyberpunk-2077_20201213114925-1200x675.jpg 1200w\"><\/figure>\n<\/p>\n<p>Combat isn\u2019t the only area where the lacklustre AI shows <em>Cyberpunk 2077<\/em>\u2019s limitations, the pedestrian AI is equally bad. The citizens of Night City don\u2019t feel like real people, they\u2019re just empty shells that stroll around a bit until their \u2018panic state\u2019 gets triggered by gunfire or by you driving over them, at which point they hunker down and start screaming. Even the PlayStation 2-era <em>Grand Theft Auto<\/em> games had more convincing NPCs.<\/p>\n<p>CD Projekt Red will iron out most of the glitches, performance issues, and other surface-level problems over the next months. They\u2019ve already <a href=\"https:\/\/twitter.com\/CyberpunkGame\/status\/1338390123373801472\/photo\/1\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">announced<\/a>&nbsp;two big patches for January and February, and I\u2019m convinced they\u2019ll iron out the bulk of the jank in due time. But the problems are deeper than T-posing pedestrians and penises showing through pants.<\/p>\n<p><em>Cyberpunk 2077<\/em> was obviously too ambitious. Not just too ambitious from a performance-perspective, but too ambitious on the content-side too. CD Projekt Red attempted to combine the open-ended gameplay of games like <em>Fallout<\/em> and <em>Deus Ex<\/em>, with a huge sprawling open <em>GTA<\/em>-style world, but fell short on both ends.<\/p>\n<p>Surely a lot of people will get some sort of enjoyment out of <em>Cyberpunk 2077<\/em>. It\u2019s an interesting product with some great characters and a story that\u2019s worth experiencing. But it\u2019s not a good game, and no patch is going to fix that.<\/p>\n<p> <a href=\"https:\/\/thenextweb.com\/gaming\/2020\/12\/14\/no-patch-can-fix-cyberpunk-2077\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Cyberpunk 2077 was probably the most highly-anticipated game of the decade. Fans waited eight long years for the dystopian sci-fi RPG, made by the team responsible for the beloved The Witcher series&#8230;.<\/p>\n","protected":false},"author":1,"featured_media":1756,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/posts\/1755"}],"collection":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1755"}],"version-history":[{"count":0,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/posts\/1755\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/media\/1756"}],"wp:attachment":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1755"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1755"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1755"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}