{"id":3135,"date":"2021-02-17T20:18:41","date_gmt":"2021-02-17T20:18:41","guid":{"rendered":"https:\/\/thenextweb.com\/?p=1339445"},"modified":"2021-02-17T20:18:41","modified_gmt":"2021-02-17T20:18:41","slug":"im-an-iraq-war-veteran-and-a-hardcore-wargamer-heres-whats-wrong-with-six-days-in-fallujah","status":"publish","type":"post","link":"https:\/\/www.londonchiropracter.com\/?p=3135","title":{"rendered":"I\u2019m an Iraq War veteran and a hardcore wargamer. Here\u2019s what\u2019s wrong with \u2018Six Days In Fallujah\u2019"},"content":{"rendered":"\n<div><img decoding=\"async\" src=\"https:\/\/img-cdn.tnwcdn.com\/image\/tnw?filter_last=1&amp;fit=1280%2C640&amp;url=https%3A%2F%2Fcdn0.tnwcdn.com%2Fwp-content%2Fblogs.dir%2F1%2Ffiles%2F2021%2F02%2Ffallujah.jpg&amp;signature=87e7c804b5685dd74b1f6b6e67f25bf7\" class=\"ff-og-image-inserted\"><\/div>\n<p><span>I thought the controversial first-person survival\/shooter game <\/span><i>Six Days in Fallujah <\/i><span>was dead over a decade ago. At the time, I felt its cancellation was good riddance to bad rubbish. But today I learned it\u2019s back on schedule for a 2021 release. My complete disdain for this title has a bit more nuance today. <\/span><\/p>\n<p><span>I enlisted in the US Navy exactly 21 years ago today, on 17 February 2000. I knew at least two of the US Marines who died in the 2004 battle the video game portrays. And, by the time <\/span><i>Six Days In Fallujah <\/i><span>was canceled in 2009, dozens of sailors, soldiers, airmen, and marines I knew were still in that theater.<\/span><\/p>\n<p><span>It was weird to imagine playing a video game based on a war my friends were still fighting in. It\u2019s still weird today, especially considering the US is still fighting conflicts related to that war. <\/span><\/p>\n<p><span>I spent 10 months in the Persian Gulf during the Iraq War, though it was from the relative safety of an aircraft carrier.<\/span><\/p>\n<p><span>But I wasn\u2019t in theater during the events portrayed in the <\/span><i>Six Days <\/i><span>game. The second battle of Fallujah happened in November and December of 2004 while I was off in the Caribbean performing counter-narcotics operations. <\/span><\/p>\n<p><strong>Background<\/strong><\/p>\n<p><span>2004 was the year <\/span><i>The Sims 2<\/i><span> debuted on PC and Shrek 2 dominated movie theaters worldwide. But many of us will only remember that period for the hundreds of thousands of Iraqi citizens, including nearly 12,000 in 2004 alone, who were killed in the horrific war.<\/span><\/p>\n<p><span>The Iraq War featured a level of violence against civilians that hearkened back to World War II and, by many estimates, hadn\u2019t been seen by US forces since the Vietnam conflict. <\/span><\/p>\n<p><span>At the time, most of us in the service who weren\u2019t directly involved in the ground conflict didn\u2019t know this. We were told that Saddam Hussein had to be taken out of power because of the atrocities he committed on his own people and the threat of nuclear warfare he posed. The majority of us believed we were liberating a people and protecting global freedom. <\/span><\/p>\n<p><span>But intel featured in <a href=\"https:\/\/en.wikipedia.org\/wiki\/Iraq_War_documents_leak#:~:text=The%20leak%20resulted%20in%20the,leak%20of%2025%20July%202010.\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">the biggest war documents leak in US history<\/a>, combined with easily-confirmed reports of the US forces\u2019 use of tactics dubbed \u2018war crimes,\u2019 such as <a href=\"https:\/\/www.npr.org\/sections\/parallels\/2017\/06\/13\/532809626\/u-s-led-coalition-has-used-white-phosphorous-in-fight-for-mosul-general-says\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">the use of white phosphorous<\/a> (an indiscriminate chemical warfare compound), forever changed the public perception of the US\u2019 instigation and involvement in the Iraq War. <\/span><\/p>\n<p><strong>Games<\/strong><\/p>\n<p><span>Today, I woke up to learn that <\/span><i>Six Days in Fallujah <\/i><span>is back. After becoming mired in controversy, development on the game was stalled and it was canceled in 2009. Now it\u2019s slated to be released sometime this year.<\/span><\/p>\n<p><span>The original development studio went out of business but the game\u2019s found a new home with developer Highwire Games and publisher Victura.<\/span><\/p>\n<p><span>&nbsp;I\u2019ve scoured articles from today and 2009\/2010 to find an appropriate description of the game and why it exists. Peter Tamte, the game\u2019s creator, seems to sum it up best in <a href=\"https:\/\/web.archive.org\/web\/20120829051159\/http:\/\/www.joystiq.com\/2009\/04\/13\/joystiq-interview-six-days-in-fallujah\/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">a 2009 Joystiq interview<\/a>:<\/span><\/p>\n<blockquote readability=\"12\">\n<p><span>As we\u2019ve watched the dialog that\u2019s taken place about the game, there is definitely one point that we want people to understand about the game. And that is, it\u2019s not about the politics of whether the U.S. should have been there or not. It is really about the stories of the Marines who were in Fallujah and the question, the debate about the politics, that is something for the politicians to worry about. We\u2019re focused now on what actually happened on the ground.<\/span><\/p>\n<\/blockquote>\n<p><span>The game\u2019s been dubbed a \u2018survival\u2019 game and a \u2018first person shooter.\u2019 The creators, to this day, maintain the game\u2019s purpose is to tell the tale of the brave men and women who fought in the war, from the US perspective. But \u201cwhat actually happened on the ground,\u201d can\u2019t really be shown in a video game. At least not unless that video game faces civilian death head-on.&nbsp;<\/span><\/p>\n<p><span>Apparently there is at least one mission where players will assume control of an Iraqi civilian&nbsp;trying to escape the city, but the developers have been very clear on the fact this game is not about the politics or the atrocities of war, but about the bravery of the warriors who fight. <\/span><\/p>\n<p><span>To this, I respond with traditional military jargon: Bullshit. <\/span><\/p>\n<p><strong>War<\/strong><\/p>\n<p><span>I\u2019d wager more words have been written about war than any other topic save perhaps religion and love \u2013 and I dare say an out-sized portion of the discourse on those topics is war-related too. <\/span><\/p>\n<p><i>Six Days in Fallujah<\/i><span> isn\u2019t the first game to convey a controversial period of conflict. The <\/span><i>Medal of Honor, Call of Duty, and Battlefield <\/i><span>franchises have all touched on difficult topics surrounding the brutality of wars both fictional and historical. <\/span><\/p>\n<p><span>Outside of gaming, there are countless movies and books about every possible facet of war. Yet seldom are the creators behind these films and texts accused of whitewashing or glorifying atrocity. Hell, <\/span><i>Call of Duty<\/i><span> recently revisited WWII and hardly anybody batted an eye. <\/span><\/p>\n<p><span>So why is <\/span><i>Six Days<\/i><span> different? Because, in <\/span><i>my<\/i><span> opinion, it\u2019s a disingenuous piece of propaganda. <\/span><\/p>\n<p><span>Here\u2019s a quote from Tamte as featured in a <a href=\"https:\/\/www.gamesindustry.biz\/articles\/2021-02-16-six-days-of-fallujah-dev-i-dont-think-we-need-to-portray-the-atrocities\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">Games Industry (dot) Biz article<\/a> today:<\/span><\/p>\n<blockquote readability=\"20\">\n<p><span>We can\u2019t tell the story without telling the rest of it. We have to give players the context for why they\u2019re in the city, why this battle exists. There were very specific things that led up to the battle for Fallujah. And they\u2019re historical events, they\u2019re facts, they\u2019re not something that a Conservative is going to think is good, and Liberals [are] going to think it\u2019s bad, or vice versa\u2026<\/span><\/p>\n<p><span>Players need that context to understand why they\u2019re in the city fighting those Al-Qaeda people. We are going to provide that context, but keep in mind that we can provide that context without making a political statement, or without in any way disparaging the service of those who are actually there to fight.<\/span><\/p>\n<\/blockquote>\n<p><span>None of this adds up. You can describe the events of a war without making a political statement. The classic \u201cBattleship\u201d game does a fine job of that. And you can certainly address the horrific politics behind the brave sacrifices of those who served; just look at <\/span><i>Hearts of Iron IV<\/i><span>, a game that specifically deals with the politics that lead to WWII and the politics that ended it. <\/span><\/p>\n<p><span>But neither of those games trucks in controversy because they\u2019re not willfully peddling a soldier-porn emotion simulator. <\/span><\/p>\n<p><strong>The problem<\/strong><\/p>\n<p><span>We know war is horror. There are no \u201cgood guys,\u201d in war, no matter the conflict. In World War II, for example, more than 400 thousand German civilians were killed by allied bombs. That\u2019s nearly half a million innocents killed in response to the Reich\u2019s war atrocities. The only people who win at war are those who earn their promotions and accolades from the safety of their nation\u2019s unmolested Capitols.<\/span><\/p>\n<p><i>Six Days<\/i><span> will apparently focus on squad-based tactics. The second battle of Fallujah didn\u2019t happen in the streets or deserts of Iraq. It&nbsp;happened in houses, apartments, and shelled-out business buildings. US forces and their allies, understanding the enemy was entrenched and willing to die for position, performed building-by-building sweeps to clear the enemy. <\/span><\/p>\n<p><span>From what I can tell from the unreleased game, its purpose will be to try and convey the chaos and terror of the situations US Marines found themselves in as they went house to house looking for hidden enemies. Hence the \u201csurvival horror\u201d claims made by its devs.&nbsp;<\/span><\/p>\n<p><span>But if they\u2019re not going to be honest about what happened, or admit to fictionalizing it, what\u2019s the point? This particular \u201cwar game\u201d just seems to be a Muslim slaughter simulator dressed up as a historical battle sim.&nbsp;<\/span><\/p>\n<p><span>I like war games. But I don\u2019t understand why anyone would want to make a game about&nbsp;<\/span><i data-stringify-type=\"italic\">this specific&nbsp;battle,<span>&nbsp;<\/span><\/i><span>one that saw nearly as many civilian deaths as enemy casualties, unless they wanted to tell the whole story.<\/span><\/p>\n<p><strong>Fallujah 2<\/strong><\/p>\n<p><span>It was not a triumphant or strategically notable battle, nor was victory ever in question due to the US and its allies\u2019 scorched Earth tactics. Approximately 1,200 insurgents were killed in the second battle of Fallujah, but <em>more than 800 civilians died as well<\/em>. <\/span><\/p>\n<p><span>The firefighting that occurred in Fallujah wasn\u2019t the kind of battle you see in big budget war movies. It was defined by short, sporadic, indoor engagements between desperate insurgent militia groups and well-armed military forces.&nbsp;<\/span><\/p>\n<p><span>Insurgents in Fallujah turned the city\u2019s Mosques, religious sanctuaries for its people, into arms caches. So allied forces destroyed around 60 of them. Stores, universities, and fast food restaurants&nbsp;were destroyed in Fallujah, not military bases or encampments.&nbsp;<\/span><\/p>\n<p><span>Worse, after the dust settled, it was revealed that many high priority insurgent targets had evacuated the city before fighting started. While US forces and their allies held Fallujah shortly thereafter, the organized insurgency suffered few casualties. It was mostly local militia fighting the marines in Fallujah during that battle. <\/span><\/p>\n<p><i>Six Days in Fallujah,<\/i><span> according to the developer interviews I\u2019ve read, will not give players the ability to drop white phosphorous on civilians. It won\u2019t place you in urban combat situations where you\u2019re forced to fire on civilians (including children) because they don\u2019t immediately respond to your commands and you\u2019re afraid they\u2019ll use explosives to martyr themselves if you let them near you.&nbsp;<\/span><\/p>\n<p><span>As best as I can tell, <\/span><i>Six Days<\/i><span> doesn\u2019t intend to teach anyone anything about the conflict. It\u2019s a tactics-based game that shouldn\u2019t exist because, at its core: it\u2019s a game about slaughtering Muslims that just reskins them as enemy combatants.&nbsp;<\/span><\/p>\n<p><span>If every&nbsp; threat you encounter in the game is an insurgent, the game is lying about what really happened in the second battle of Fallujah. And the courageous men and women who fought in the Iraq conflict deserve better than that.<\/span><\/p>\n<p>Propaganda doesn\u2019t help those who\u2019ve fought in wars, just the those who start them.<\/p>\n<p><span>The second battle of Fallujah didn\u2019t play out like a video game. It was more like a mass-scale law enforcement operation. We\u2019d already bombed the city to shit, killed tens of thousands civilians, and were, at the time, preparing to take it back from insurgents. <\/span><\/p>\n<p><span>This involved <a href=\"http:\/\/web.mit.edu\/humancostiraq\/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">indiscriminate&nbsp;attacks on the Iraqi people<\/a>.&nbsp;<\/span><\/p>\n<p><span>To put this into perspective, when the German Reich demolished Warsaw in 1939 around 18,000 civilians were killed. Later, when the allies dropped nearly 4,000 tons of explosives and firebombs on the German city of Dresden, about 25,000 were killed. Nearly 40 million civilians lost their lives in WWII, a global conflict featuring <em>more than 70 million combatants<\/em>.<\/span><\/p>\n<p><span>The Iraq War was fought by a coalition of less than 200,000 troops on the US and its allies side initially, with civilian deaths alone estimated as high as 208,000. While the actions of the combatants, the men and women forced to fight in this war, are indeed courageous, the fact that there were more Iraqi civilian casualties than combatant participants on the US side demonstrates both the folly of the war and the callous manner with which its perpetrators exhibited horrors on innocent people. <\/span><\/p>\n<p><strong>But what about all the other war entertainment media out there?<\/strong><\/p>\n<p><span>Unfortunately, by choosing to eschew political commentary and portray the second battle of Fallujah as just another conflict in the US\u2019 long history of war participation,<\/span><i> Six Days<\/i><span> prevents itself from being meaningful as a window to the past or from having any redeeming value as an entertainment medium.&nbsp;<\/span><\/p>\n<p><span>War movies that gloss over atrocity and whitewash events to make one side look \u201cgood,\u201d are called propaganda films. And, with <\/span><i>Six Days, <\/i><span>we see what appears to be a propaganda game. <\/span><\/p>\n<p><span>It\u2019d be one thing if we were talking about an arcade shooter or a game that just uses war as a backdrop for gameplay. But <\/span><i>Six Days in Fallujah<\/i><span> will feature interviews from veterans who fought in the Iraq War as videos bookending missions in the game. This will only serve to legitimize the whitewashed version of events the developers are putting forward.&nbsp;<\/span><\/p>\n<p><span>I can\u2019t speak to the developers\u2019 actual intent, but from where I\u2019m sitting <\/span><i>Six Days<\/i><span> looks like soldier-porn and US war propaganda. It certainly appears as though it\u2019s developers are scared to piss off right wing gamers who don\u2019t want to hear the truth about the Iraq conflict, so they\u2019ve decided to create a game of cops and robbers where you play as <em>good guys<\/em> who&nbsp;hunt down<em> the bad guys<\/em> instead.&nbsp;<\/span><\/p>\n<p>In the end, <i>Six Days in Fallujah<\/i> may turn out to be an amazing game with top-notch gameplay. But it won\u2019t matter to me because I have no interest in an alternate history propaganda game that exploits my dead comrades and the people they fought.&nbsp;Nobody needs a&nbsp;PR-friendly version of a war we\u2019re <a href=\"https:\/\/time.com\/5939660\/iraq-rocket-attack-us-base\/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">still not completely done fighting<\/a>.<\/p>\n<p> <a href=\"https:\/\/thenextweb.com\/gaming\/2021\/02\/17\/im-an-iraq-war-veteran-and-a-hardcore-wargamer-heres-whats-wrong-with-six-days-in-fallujah\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I thought the controversial first-person survival\/shooter game Six Days in Fallujah was dead over a decade ago. At the time, I felt its cancellation was good riddance to bad rubbish. But today&#8230;<\/p>\n","protected":false},"author":1,"featured_media":3136,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/posts\/3135"}],"collection":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3135"}],"version-history":[{"count":0,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/posts\/3135\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/media\/3136"}],"wp:attachment":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3135"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3135"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3135"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}