{"id":7492,"date":"2021-08-31T18:55:42","date_gmt":"2021-08-31T18:55:42","guid":{"rendered":"http:\/\/TheNextWeb=1365659"},"modified":"2021-08-31T18:55:42","modified_gmt":"2021-08-31T18:55:42","slug":"why-the-pentagons-probably-drooling-over-the-upcoming-age-of-empires-4-launch","status":"publish","type":"post","link":"https:\/\/www.londonchiropracter.com\/?p=7492","title":{"rendered":"Why the Pentagon\u2019s probably drooling over the upcoming Age of Empires 4 launch"},"content":{"rendered":"\n<div><img decoding=\"async\" src=\"https:\/\/img-cdn.tnwcdn.com\/image\/neural?filter_last=1&amp;fit=1280%2C640&amp;url=https%3A%2F%2Fcdn0.tnwcdn.com%2Fwp-content%2Fblogs.dir%2F1%2Ffiles%2F2021%2F08%2Faoe4.jpg&amp;signature=35c5ba70f9c4e01263d6d9e27a3b4c2a\" class=\"ff-og-image-inserted\"><\/div>\n<p>Microsoft, a company with numerous military contracts, has brazenly admitted it intends to train an artificial intelligence agent to become \u201cunbeatable\u201d by humans in war simulations.<\/p>\n<p>Feel free to run amok in a fugue state of panic at your own discretion, but I should point out it\u2019s for a video game.<\/p>\n<p>Of course, that doesn\u2019t really make it any less scary.<\/p>\n<p><b>Up front:<\/b> an upcoming real-time strategy game titled <a href=\"https:\/\/www.ageofempires.com\/games\/age-of-empires-iv\/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><i>Age of Empires 4 <\/i><\/a><span>is set to release on Xbox Game Pass at the end of October. It\u2019s being developed by Relic and published by Xbox Game Studios. <\/span><\/p>\n<p><span>Kotaku\u2019s Alex Walker <a href=\"https:\/\/www.kotaku.com.au\/2021\/08\/age-of-empires-4-ai-machine-learning-difficulty\/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">recently interviewed<\/a> Microsoft Studios\u2019 creative director, Adam Isgreen, to discuss the game\u2019s AI. Per Walker\u2019s article:<\/span><\/p>\n<blockquote readability=\"23\">\n<p><span>Age 4 already used machine learning to train its AI, but after the game launches this October, the developers will probably add this harder difficulty mode that will just continually learn from whatever the current meta is. \u201cWe use machine learning in training the AI right now, but we want to take that even further. <\/span><\/p>\n<p><span>Down the road, not at launch, we\u2019ll probably look into having a merciless AI that keeps learning the more people play against it, to the point that it\u2019ll be unbeatable,\u201d Isgreen said. \u201cBut we\u2019re OK with that, because if you opt into that difficulty, if you want to opt into making the AI better at beating you, go right ahead.\u201d<\/span><\/p>\n<\/blockquote>\n<p><b>Background:<\/b> Isgreen\u2019s careful to point out that <i>Age 4<\/i><span> uses \u201cmachine learning\u201d to train its \u201cAI.\u201d In this case, they mean they use machine learning to train the game\u2019s computer opponent.<\/span><\/p>\n<p><span>If you\u2019ve never played any of the <\/span><i>Age of Empires<\/i><span> games, they\u2019re a bit like boardless board games you can play with other people or against a simulated opponent controlled by the game\u2019s logic.<\/span><\/p>\n<p><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/KwWNZjd0kLY\" height=\"240\" width=\"320\" allowfullscreen frameborder=\"0\">[embedded content]<\/iframe><\/p>\n<p><!--resp-video-container--><\/p>\n<p><span><b>What\u2019s interesting here:<\/b><\/span><span> we have to trace a few threads, and ultimately it might sound like a conspiracy theory, but this could have some very <\/span><i>real<\/i><span> implications for military AI. <\/span><\/p>\n<p><span>Microsoft has <a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2021-07-06\/pentagon-scraps-10-billion-cloud-contract-award-to-microsoft\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">several military AI contracts<\/a>, but the competition remains stiff. Amazon\u2018s in position to bid on just about anything it can, and Google\u2018s bound to reenter the scuffle as soon as it\u2019s able to get all of <a href=\"https:\/\/www.nytimes.com\/2018\/06\/01\/technology\/google-pentagon-project-maven.html\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">its paperwork in order<\/a>. <\/span><\/p>\n<p><span>Each of those companies has billions of dollars at their disposal, cutting-edge hardware, and laboratories filled with some of the brightest minds and most talented developers on the planet. And, arguably, that makes it difficult to choose between them. <\/span><\/p>\n<p><span>The launch of <\/span><i>Age of Empires 4<\/i><span> could signify the rumblings of a new era that slowly tilts the scale in Microsoft\u2019s favor.<\/span><\/p>\n<p><span>Let\u2019s look at it from the point of view of an AI researcher to understand how.<\/span><\/p>\n<p><span>Say you\u2019re trying to teach an urban combat robot how to sweep and clear a city block. You\u2019ll probably run millions of iterations in a simulated environment. And then, once you were confident your model could handle the basics, you\u2019d likely start training it against experts. <\/span><\/p>\n<p><em>[Related: <a href=\"https:\/\/thenextweb.com\/news\/great-now-scientists-teaching-ai-how-to-evade-pursuit\">Oh great, now scientists are teaching AI how to evade pursuit<\/a>]<\/em><\/p>\n<p><span>Unfortunately, the vast majority of human combatants throughout history have been neither machines nor warfare experts. They\u2019re regular people. And there\u2019s an incredible amount of value in being able to train an AI warfare model against the machinations of regular people \u2013 as long as you can do it at a large enough scale to matter.<\/span><\/p>\n<p><span>And, despite Google and Amazon\u2018s best efforts, Microsoft is the only big tech company in serious contention for military AI projects that can, at least hypothetically, offer the potential to test out combat AI in simulated warfare environments against tens of millions of humans who\u2019ll pay for the privilege.<\/span><\/p>\n<p><span><strong>Quick take:<\/strong> we\u2019re not saying Microsoft is actually using <\/span><i>Age of Empires<\/i><span><\/span><i>4 <\/i><span>to test out military AI. But it certainly stands as an interesting test of the concept. <\/span><\/p>\n<p><span>There\u2019s nothing that we\u2019re aware of, legally speaking, that would prevent Microsoft from sharing data between divisions. <\/span><\/p>\n<p><span>The question is, would it be ethical to offer gamers the opportunity to opt-in to a paradigm by which their gaming data could be exploited for military insights? <\/span><\/p>\n<p><span>On the one hand, researchers dream of a paradigm where they can tap millions of humans to help them test an AI. Imagine if we could find a way to turn <\/span><i>Madden, Halo, GTA, or Minecraft<\/i><span> gameplay into a pipeline for advancing AI. <\/span><\/p>\n<p><span>The implications would be like picturing the current state of AI research as a faucet with a drip and then imagining it as a fire hose open full-blast. <\/span><\/p>\n<p><span>But, on the other hand: do gamers truly want to play such a giant role in the development of the Pentagon\u2019s war machine?<\/span><\/p>\n<p><span>It\u2019s possible we\u2019ll never have to answer questions like these. There\u2019s no real reason to believe Microsoft\u2019s secretly planning to use Xbox Game Pass as a training ground for advanced military AI. <\/span><\/p>\n<p><span>But, honest question: is there any real reason to believe it isn\u2019t? <\/span><\/p>\n<p> <a href=\"https:\/\/thenextweb.com\/news\/pentagons-probably-drooling-over-age-of-empires-4-launch\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Microsoft, a company with numerous military contracts, has brazenly admitted it intends to train an artificial intelligence agent to become \u201cunbeatable\u201d by humans in war simulations. Feel free to run amok in&#8230;<\/p>\n","protected":false},"author":1,"featured_media":7493,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/posts\/7492"}],"collection":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7492"}],"version-history":[{"count":0,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/posts\/7492\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/media\/7493"}],"wp:attachment":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7492"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7492"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7492"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}