{"id":758,"date":"2020-10-28T23:02:18","date_gmt":"2020-10-28T23:02:18","guid":{"rendered":"https:\/\/thenextweb.com\/?p=1325667"},"modified":"2020-10-28T23:02:18","modified_gmt":"2020-10-28T23:02:18","slug":"hands-on-the-ps5s-dualsense-controller-is-a-weird-shaky-wonder","status":"publish","type":"post","link":"https:\/\/www.londonchiropracter.com\/?p=758","title":{"rendered":"Hands-on: The PS5\u2019s DualSense controller is a weird, shaky wonder"},"content":{"rendered":"\n<p>Sony has boasted that the DualSense, the controller counterpart to the upcoming PlayStation 5, has very particular and innovative feedback. It\u2019s made a point of mentioning things like the controller\u2019s feedback and \u201c<a href=\"https:\/\/thenextweb.com\/plugged\/2019\/10\/08\/playstation-5-new-information-holiday-2020\/\">adaptive triggers<\/a>\u201d long before it ever revealed the PS5 itself. So how does the controller actually feel?<\/p>\n<p>Thanks to Sony, I got the controller and&nbsp;<em>Astro\u2019s Playroom&nbsp;<\/em>in advance of the console\u2019s launch, and was able to play with both for a while. I tested the controller out in the Cooling Springs level. All the levels are patterned after hardware inside the PS5 itself, and this one centers around fans and icy water and really making you understand just how much cooling tech is inside <a href=\"https:\/\/thenextweb.com\/plugged\/2020\/10\/28\/loved-playstation-5-design-until-saw-in-my-house\/\">this beast of a console<\/a>.<\/p>\n<p><figure class=\"post-image post-mediaBleed aligncenter\"><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter size-featured_img wp-image-1325990 lazy\" src=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-1-796x507.jpg\" alt width=\"796\" height=\"507\" sizes=\"(max-width: 796px) 100vw, 796px\" data-lazy=\"true\" data-srcset=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-1-796x507.jpg 796w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-1-280x178.jpg 280w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-1-424x270.jpg 424w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-1-212x135.jpg 212w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-1.jpg 1417w\"><\/figure>\n<\/p>\n<p><em>Astro\u2019s Playroom<\/em>, which will come free with every PS5, is designed as a showcase for the DualSense, and walks you through how each of the controller\u2019s new feedback functions works. You\u2019ll find yourself doing things like tilting the controller every which way and blowing on the controller (that one felt particularly strange). It\u2019ll feel very gimmicky at first, until you start to settle into the game. I found it delightful after a while, almost like the controller itself was a puzzle.<\/p>\n<p>The game itself, by the way, is so cute it\u2019ll make your teeth ache. You play an Astro Bot running around various worlds, collecting coins and \u201cartifacts\u201d (pieces of PlayStation memorabilia). There are times the constant homages to all things PlayStation \u2014 at one point, I kicked over a box and a robot with a Solid Snake eyepatch popped out \u2014 feel a&nbsp;<em>little&nbsp;<\/em>self-indulgent, but it\u2019s still a solid game overall, with varied environments and hidden secrets. And as a way of giving you the full range of experience of the DualSense, it\u2019s absolutely unparalleled.<\/p>\n<p><figure class=\"post-image post-mediaBleed aligncenter\"><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter size-featured_img wp-image-1325991 lazy\" src=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-2-796x630.jpg\" alt width=\"796\" height=\"630\" sizes=\"(max-width: 796px) 100vw, 796px\" data-lazy=\"true\" data-srcset=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-2-796x630.jpg 796w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-2-265x210.jpg 265w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-2-341x270.jpg 341w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-2-171x135.jpg 171w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-2.jpg 1188w\"><\/figure>\n<\/p>\n<p>I hope you all get a chance to at least try this out for yourself, because me explaining it won\u2019t really do it justice, but I\u2019ll try: the feedback in these controllers is very fine and contextual to the situation. When you\u2019re swimming, you feel the water gliding past your hands. When you\u2019re in a wind tunnel, you can feel bits of sand flying past your face. You can feel each little click in the controller when your Astro Bot leaps on buttons or pulls on handles.<\/p>\n<p>My favorite part is the minigame where you must navigate a 2D platforming section inside a spring suit, which is designed to show how the adaptive triggers work. You pull down on the triggers and meet resistance from the in-game springs, showing you how coiled up you are and letting you judge how far you\u2019re likely to spring. It\u2019s amazing how much can be conveyed with a little tension. While I was a little skeptical when I first heard about it, I do admit \u2014 I dig it.<\/p>\n<p><figure class=\"post-image post-mediaBleed aligncenter\"><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter size-featured_img wp-image-1325998 lazy\" src=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-3-796x588.jpg\" alt width=\"796\" height=\"588\" sizes=\"(max-width: 796px) 100vw, 796px\" data-lazy=\"true\" data-srcset=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-3-796x588.jpg 796w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-3-280x207.jpg 280w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-3-366x270.jpg 366w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-3-183x135.jpg 183w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-3.jpg 875w\"><\/figure>\n<\/p>\n<p>It\u2019s not just the feedback that\u2019s new. The controller also uses sound to immerse the player in the world, as the sound in conjunction with the feedback to give you a complete sort of picture of what\u2019s going on around you. When little Astro is skating on ice, for example, you not only feel the slide catch of the skates in the controller, you also hear the sound of the blades on the ice through the controller. It can be a little overwhelming, especially when you consider you might not always want sound to be coming out of both the controller and whatever speakers you\u2019re using. But still, it\u2019s nice to know the DualSense has such a great built-in speaker.<\/p>\n<p>My only concern is that this is the DualSense peaking early, if you take my meaning. It\u2019s fine playing with the controller in a game like&nbsp;<em>Playroom<\/em> which is designed around it. But would I, for example, be able to feel the snick of a hidden blade releasing in&nbsp;<em>Assassin\u2019s Creed Valhalla<\/em>, or the rumble of an incoming demon attack in&nbsp;<em>Devil May Cry 5<\/em>? The tool is only good as long as developers are willing to utilize it.<\/p>\n<p><figure class=\"post-image post-mediaBleed aligncenter\"><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter size-featured_img wp-image-1325999 lazy\" src=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-4-796x643.jpg\" alt width=\"796\" height=\"643\" sizes=\"(max-width: 796px) 100vw, 796px\" data-lazy=\"true\" data-srcset=\"https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-4-796x643.jpg 796w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-4-260x210.jpg 260w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-4-334x270.jpg 334w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-4-167x135.jpg 167w, https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/10\/Astros-Playroom-4.jpg 1038w\"><\/figure>\n<\/p>\n<p>The DualSense, along with the PS5, will officially launch on November 12.&nbsp;<em>Astro\u2019s Playroom&nbsp;<\/em>will be available at the same time.<\/p>\n<p><i>For more gear, gadget, and hardware news and reviews, follow Plugged on <a href=\"https:\/\/twitter.com\/plugged\">Twitter<\/a> and <a href=\"https:\/\/flipboard.com\/@thenextweb\/plugged-54nihknvy\">Flipboard<\/a>. <\/i><\/p>\n<p class=\"c-post-pubDate\"> Published October 28, 2020 \u2014 23:02 UTC <\/p>\n<p> <a href=\"https:\/\/thenextweb.com\/plugged\/2020\/10\/28\/hands-on-ps5-dualsense-controller-weird-shaky-wonder\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sony has boasted that the DualSense, the controller counterpart to the upcoming PlayStation 5, has very particular and innovative feedback. It\u2019s made a point of mentioning things like the controller\u2019s feedback and&#8230;<\/p>\n","protected":false},"author":1,"featured_media":759,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/posts\/758"}],"collection":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=758"}],"version-history":[{"count":0,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/posts\/758\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=\/wp\/v2\/media\/759"}],"wp:attachment":[{"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=758"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=758"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.londonchiropracter.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=758"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}